Raphael Thys
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Helping Teams Shape the Future of Experiences
Helping Teams Shape the Future of Experiences

Designing AR products and services

UX Design Trends: 3 Ways AR and VR are Changing User Experience

Augmented reality (AR) has seen steady progress from what seemed like a science-fiction trope to absolute, unquestionable reality. What is more, the last couple of years saw notable advances in the field, making the technology even more affordable and accessible. This, in turn, provoked wider adoption and popularity.

medium.muz.li

UX Design Trends: 3 Ways AR and VR are Changing User Experience
UX insights for AR apps

For some time, I wanted to explore this new medium of interaction, understand its UX implications, and see how we can design an AR or Augmented Reality experience.

uxplanet.org

UX insights for AR apps
How to Prototype AR experiences with Reality Converter, Reality Composer and Blender - Tutorial

The development and usage of augmented reality have escalated more than ever before during the past year. If you want to join the trend and learn how to create AR experiences, learning to prototype is an important step. You can start with this tutorial. If you prefer visual learning, the video tutorial is listed in resources.

uxplanet.org

How to Prototype AR experiences with Reality Converter, Reality Composer and Blender - Tutorial
Porn or Games, What Will Trigger the AR and VR Evolution?

Every single year, we see a plethora of reports appear about next year's UX and Design trends. Usually quite generic, and rarely containing novel content. The one trend and career path that has been a part of these lists for years now are AR and VR Design(er).

uxplanet.org

Porn or Games, What Will Trigger the AR and VR Evolution?
3 reasons why the future of AR could be audio

We are in the age of discreet technologies, future successful interfaces will be those who anticipate our intent and adapts accordingly to help users in decision making instead of saturating brain inputs. Do we need more visual distraction? Audio is as good as another brain input like visual or touch.

uxplanet.org

3 reasons why the future of AR could be audio
Next-Gen (U)I,

User Interfaces (UI) will enable fabricated experiences to go from intuitive to native and will transcend efficiency as we know it. This article reviews how emerging input & output technologies will enable next-gen UI and what their impact will be on a human level. Intent anticipation,UI where and when you need it.

uxplanet.org

Next-Gen (U)I,
The principles of good UX for Augmented Reality

This article is adapted from a talk I gave at a UX Night event hosted by Augmented Reality (AR) is gaining more popularity and ubiquity as hardware and software becomes more accessible. That's great! Now, how do you make sure the experiences you design are easy to use, memorable, and leave a lasting impression?

uxdesign.cc

The principles of good UX for Augmented Reality
UX Design Principles for Augmented Reality | Adobe XD Ideas

Over the past several years, augmented reality (AR) technology has established a home in entertainment, marketing, education, and many other industries. The use of AR apps in the enterprise will grow to $2.4 billion in 2019. On the flip side, augmented reality also brings a lot of challenges for designers.

xd.adobe.com

UX Design Principles for Augmented Reality | Adobe XD Ideas
Digital Transformation and Digital Products at the age of AI
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