Modern Touch-Friendly Design
I recently spoke to veteran UX designer Steven Hoober about designing for touch interfaces. Hoober's " Design for Fingers, Touch, and People" encourages UI designers to: Place primary content and actions at the center of the screen Place secondary actions and tabs along the edges Place tertiary functions behind menus Research how users perform specific interactions.
Utilizing the thumb zone for dropdowns
Many mobile users use their device with one hand, and the vast majority use one thumb on the screen. The resulting "Thumb Zone" shows where on the screen users can most easily reach with their thumb.
UX Tip - Fitts' Law - Principles of UX Design
UX Tip - Fitts' Law - Principles of UX Design designed by bazen.talks. Connect with them on Dribbble; the global community for designers and creative professionals.
Breaking down Fitts law for UX designers
Fitts' law is widely applied in user experience (UX) and user interface (UI) design. For example, this law influenced the convention of making interactive buttons large (especially on finger-operated mobile devices) - smaller buttons are more difficult (and time-consuming) to click.